Showing posts with label Headline. Show all posts
Showing posts with label Headline. Show all posts
Thursday, May 12, 2016
What Experts Are Saying About UNCHARTED 4 A THIEF'S END - REVIEW!!
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Wednesday, May 11, 2016
Top 10 Upcoming Games in May 2016
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Thursday, May 5, 2016
VIDEO: Here is One of The Top Kills in Battlefield 4
Hello guys, welcome to our blog.
I was searching across the internet for awesome gaming videos to share with you and came across this one. The video was produced by StoneMountain64 on youtube and he shows us one of the top kills in battlefield 4.
Let us know what you think, and if you other videos to share please list them below in the comments.
I was searching across the internet for awesome gaming videos to share with you and came across this one. The video was produced by StoneMountain64 on youtube and he shows us one of the top kills in battlefield 4.
Let us know what you think, and if you other videos to share please list them below in the comments.
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Wednesday, November 25, 2015
A New Update For Halo 5 - Battle Of Shadow & Light
Thursday, November 19, 2015
Google Is Working On Glass Successors -- Some Without The Glass
The team behind Google Glass is reported to be working on a successor to the occasionally controversial device, though it may not include the screen that made the original so distinctive.
Earlier this year, it was reported that the company’s Project Aura would help raise Glass from the dead. Now, according to a new report by The Information, Google has at least three prototypes in the works. One of those devices, reports the site, is a headset that relies solely on audio and would be styled as a sports device.
There are few further details about how that might work in practice, but it wouldn’t be the first audio-only wearable device to be tested. A collaborative project between Microsoft and Future Cities Catapult last year developed a headset the creates 3D soundscapes to provide the wearer with information about their surroundings — though that was an experiment in helping visually impaired people navigate city streets more effectively.
The Information also reports that Google is working on a further two devices aimed at at businesses. That shouldn’t come as much of a surprise: the original device seemed to find favour in the world of enterpriseso it would make sense for the company to focus on it as a market. It’s not clear what kind of hardware those devices may use — but screens may well be included.
[The Information via Verge]
Earlier this year, it was reported that the company’s Project Aura would help raise Glass from the dead. Now, according to a new report by The Information, Google has at least three prototypes in the works. One of those devices, reports the site, is a headset that relies solely on audio and would be styled as a sports device.
There are few further details about how that might work in practice, but it wouldn’t be the first audio-only wearable device to be tested. A collaborative project between Microsoft and Future Cities Catapult last year developed a headset the creates 3D soundscapes to provide the wearer with information about their surroundings — though that was an experiment in helping visually impaired people navigate city streets more effectively.
The Information also reports that Google is working on a further two devices aimed at at businesses. That shouldn’t come as much of a surprise: the original device seemed to find favour in the world of enterpriseso it would make sense for the company to focus on it as a market. It’s not clear what kind of hardware those devices may use — but screens may well be included.
[The Information via Verge]
Wednesday, November 18, 2015
NEW TECHNOLOGY: Wearable Smart Rings Is Coming To The Market
We have seen different wearable technologies in the past 2 years, Wearable watches, glasses and even smart cloths, but a new technology coming to the wearable technology is Smart rings.
Hoping to ride the emerging wave of tech-powered fashion accessories, a new smart ring called Neyya has just been launched as an interface tool for your devices.
With a base made of stainless steel, the top of the ring is a smooth, flat capacitive touchpad embedded with a tiny indicator LED. The touchpad's surface works as an interface, allowing you to swipe up, down, left and right as well as tap to initiate various functions.
Powered by a lithium ion battery, the smart ring gets about 10 days on standby and three days with regular use.
Once you connect the device via Bluetooth to your iPhone or desktop computer, you're afforded access to a wide range of ring-assisted controls. Right out of the box, the Neyya can be paired with your iPhone and serve as a volume and selection control for your iTunes app.
The device's manual promises more non-app functions when the ring is paired, such as Siri activation, but we were unable to get that feature to work. Once you download the Neyya app, a larger array of functions are available, including the ability to use the smart ring to control your Roku and GoPro devices or using it as a presentation tool in apps like PowerPoint.
Answering phone calls using the ring, which vibrates and lights up when a call comes in, is pretty seamless. And the cool blue LED power indicator on the ring's docking station is surprisingly attractive and cleverly designed (the base is magnetized, pulling the ring into place when you move it near).
And while this is definitely one of the better made smart rings we've seen (the fit and finish are impressive) the device falls a bit short in the style department.
Yes, you need a capacitive touchpad to be a certain size to facilitate all that swiping and tapping, but as a piece of jewelry the Neyya comes off as a bit clunky and oversized. Even though it comes in small, medium and large sizes, on nearly anyone's hand we tried it on (large and small folks alike), it looked, somehow, too big.
Of course, styles vary from person to person, so some users may like the design just fine. And the style issue is no small point, as the Neyya is getting a pretty high-end roll out in Bloomingdales later this month. But most of the men and women we showed it to in our unscientific office poll didn't seem too enthusiastic about the prospect of wearing it.
Offered in a titanium finish ($129) or gold finish ($169), the smart ring will be also be sold at Target and on Amazon later this month. You can also order it directly from the company's website today.
Main Source: Mashable.com
Hoping to ride the emerging wave of tech-powered fashion accessories, a new smart ring called Neyya has just been launched as an interface tool for your devices.
With a base made of stainless steel, the top of the ring is a smooth, flat capacitive touchpad embedded with a tiny indicator LED. The touchpad's surface works as an interface, allowing you to swipe up, down, left and right as well as tap to initiate various functions.
Powered by a lithium ion battery, the smart ring gets about 10 days on standby and three days with regular use.
Once you connect the device via Bluetooth to your iPhone or desktop computer, you're afforded access to a wide range of ring-assisted controls. Right out of the box, the Neyya can be paired with your iPhone and serve as a volume and selection control for your iTunes app.
The device's manual promises more non-app functions when the ring is paired, such as Siri activation, but we were unable to get that feature to work. Once you download the Neyya app, a larger array of functions are available, including the ability to use the smart ring to control your Roku and GoPro devices or using it as a presentation tool in apps like PowerPoint.
Answering phone calls using the ring, which vibrates and lights up when a call comes in, is pretty seamless. And the cool blue LED power indicator on the ring's docking station is surprisingly attractive and cleverly designed (the base is magnetized, pulling the ring into place when you move it near).
And while this is definitely one of the better made smart rings we've seen (the fit and finish are impressive) the device falls a bit short in the style department.
Yes, you need a capacitive touchpad to be a certain size to facilitate all that swiping and tapping, but as a piece of jewelry the Neyya comes off as a bit clunky and oversized. Even though it comes in small, medium and large sizes, on nearly anyone's hand we tried it on (large and small folks alike), it looked, somehow, too big.
Of course, styles vary from person to person, so some users may like the design just fine. And the style issue is no small point, as the Neyya is getting a pretty high-end roll out in Bloomingdales later this month. But most of the men and women we showed it to in our unscientific office poll didn't seem too enthusiastic about the prospect of wearing it.
Offered in a titanium finish ($129) or gold finish ($169), the smart ring will be also be sold at Target and on Amazon later this month. You can also order it directly from the company's website today.
Main Source: Mashable.com
Google Mobile can show you almost anything
Frankly, it had been always possible to ask Google anything, except for slightly a lot of sophisticated questions, the answers were a bit...wanting.
Now, Google has updated its mobile app to better understand advanced queries. in a blog post monday, Google product manager Satyajeet Salgar explains A couple of the improvements that help the app make sense of your weird, human thought processes.
SEE ALSO: The World's First Water-Cooled Laptop
First, Google better understands superlatives and ordered items; for example, it understands queries such as "What are the largest cities in Texas?" Also, you can ask it about a particular point in time — so you can ask that same query about the largest cities in Texas, but in 1953, for example. Perhaps most importantly, Google is better at understanding complex combinations of these queries, such as "Who was the U.S. president when the Angels won the World Series?"
In the image below, you can see how Google handles a similar query, breaking it down into pieces and then reaching into its Knowledge Graph to fetch the correct answer.
Google readily explains that the system is not perfect yet, even giving an example of a query that will not yield a correct answer (Who was Dakota Johnson's mom in the movie? — that query will net you the name of the real-life person, not the actress). However, the company claims these changes are a foundation that will make its search algorithms even smarter in the future.
You can get the free Google Search mobile app for iOS and Android here.
Now, Google has updated its mobile app to better understand advanced queries. in a blog post monday, Google product manager Satyajeet Salgar explains A couple of the improvements that help the app make sense of your weird, human thought processes.
SEE ALSO: The World's First Water-Cooled Laptop
First, Google better understands superlatives and ordered items; for example, it understands queries such as "What are the largest cities in Texas?" Also, you can ask it about a particular point in time — so you can ask that same query about the largest cities in Texas, but in 1953, for example. Perhaps most importantly, Google is better at understanding complex combinations of these queries, such as "Who was the U.S. president when the Angels won the World Series?"
In the image below, you can see how Google handles a similar query, breaking it down into pieces and then reaching into its Knowledge Graph to fetch the correct answer.
Google readily explains that the system is not perfect yet, even giving an example of a query that will not yield a correct answer (Who was Dakota Johnson's mom in the movie? — that query will net you the name of the real-life person, not the actress). However, the company claims these changes are a foundation that will make its search algorithms even smarter in the future.
You can get the free Google Search mobile app for iOS and Android here.
Friday, October 9, 2015
Facebook launches Messenger on the Apple Watch FINALLY!
After teasing it at the Apple Watch event in September, Facebook has finally delivered the watch version of its Messenger app.
The social network quietly rolled out the Apple Watch app in an update to the Messenger app Thursday. The update also adds support for iOS 9 features, including universal search and multitasking for iPads.
The watch version of the messaging app supports watchOS2, the latest version of Apple's software for the Apple Watch. It actually manages to squeeze in quite a bit of Messenger's functionality into it.
You can't type out full responses to messages but you can choose from a list of canned answers, send your location, "like," post stickers or record a voice message with the watch's built-in microphone. On the receiving side, you can also check out photos, videos and voice messages.
Though the app supports Facebook's stickers, animated stickers and animated GIFs will only appear as static images on the watch app.
While not technically Facebook's first watch app — that distinction belongs to Instagram — Messenger will be a welcome addition for many users. Apple teased what appeared to be a watch version of the main Facebook app back in March, but such an app has yet to appear.
For Android users, Messenger is also compatible with Android Wear. The Android Wear app, which rolled out earlier this year, also allows you to record and send voice messages and send "likes" from your wrist.
The social network quietly rolled out the Apple Watch app in an update to the Messenger app Thursday. The update also adds support for iOS 9 features, including universal search and multitasking for iPads.
The watch version of the messaging app supports watchOS2, the latest version of Apple's software for the Apple Watch. It actually manages to squeeze in quite a bit of Messenger's functionality into it.
You can't type out full responses to messages but you can choose from a list of canned answers, send your location, "like," post stickers or record a voice message with the watch's built-in microphone. On the receiving side, you can also check out photos, videos and voice messages.
Though the app supports Facebook's stickers, animated stickers and animated GIFs will only appear as static images on the watch app.
While not technically Facebook's first watch app — that distinction belongs to Instagram — Messenger will be a welcome addition for many users. Apple teased what appeared to be a watch version of the main Facebook app back in March, but such an app has yet to appear.
For Android users, Messenger is also compatible with Android Wear. The Android Wear app, which rolled out earlier this year, also allows you to record and send voice messages and send "likes" from your wrist.
Thursday, October 8, 2015
eSports made a Curious Comeback This Week for Dota 2 Hero Alchemist
This past weekend saw Dota 2 descend on New York City’s Madison Square Garden theatre for the eSports tournament ESL One. One thing that surprised a lot of Dota 2 fans was the return of Alchemist, a hero who hasn’t had a huge impact on the game’s pro scene for a while now.
Alchemist is a melee fighter in Dota 2 who was recently buffed in a curious way. The humongous 6.84 patch that was released back in April gave him a unique and very powerful method of using one specific item in the game known as “Aghanim’s Scepter.” Normally, the way Aghanim’s Scepter is it supercharges their abilities. It’s the same effect when Alchemist has and uses the scepter, the only difference that was introduced in 6.84 is that he can cast it on his allies as well as himself.
Alchemist is one of the best heroes in Dota 2 when it comes to farming gold, meaning he can accumulate a lot of currency in a (relatively) short amount of time if he wants to and then use it to buy himself bigger and better in-game items and equipment. The idea post-6.84, then, was that Alchemist players could potentially outfit their entire team with crazy aghanim’s buffs.
Or at the very least since Aghanim’s is relatively expensive (4200 gold), Alchemist could strategically apply it to his teammates that he knows would use it most effectively.
You can see how Team Secret used this exact technique to their benefit in one of their games against CDEC this week at Madison Square Garden, as captured in this highlight video by the YouTuber NoobFromUA:
The specific highlight comes very late in the game, when team Secret is chasing after a single hero named bristleback who looks sort of like an angry, anthropomorphised porcupine:
Notice how the commentators shout excitedly that the kill is proof of “the late game potential of the Reaper’s Scythe with the Aghanim’s upgrade.” The Scythe is a powerful stun move used by an undead hero named Necrophos that adds 30 seconds to an enemy’s death timer if they’re killed with it. Already a pretty killer move, right? But when it’s upgraded with Aghanim’s Scepter, it becomes bonkers: An opponent who’s killed by a Scythe can’t buy themselves back into the game, which makes the supercharged special ability absolutely devastating late in a game when everyone’s death timers are already super long and being a man down can make the difference between victory and defeat.
The tl;dr version of this that I had my Dota 2-playing friends explain to me in painstaking detail is: Alchemist’s upgrade for Necrophos let him take an opponent out of the fight for a whole two minutes late into the game, a play that the commentators described as basically sealing the deal for Team Secret’s victory.
It’s not like a single pro game or individual hero pick is going to change the course of the entire pro Dota 2 meta, so I’m not sure how much of an impact Alchemist will end up having. The other major game from this past weekend that featured Alchemist didn’t go as well for Invictus Gaming, the team doing the picking, as it did for Team Secret.
They ended up losing the match to Vega Squadron, who emerged as the tournament’s champions at the end of the weekend. And there’s always the possibility that Dota’s next game-changing update, which is expected to come out soon, could end up knocking Alchemist down a few pegs before he ever has a chance to become a top-tier character — if he’s even capable of such a think in the first place.
Giving a MOBA hero an ability to essentially donate an ultra-powerful item to even one of his allies strikes me as a ludicrous thing to do, but I’m looking at this from the perspective of playing a whole lot more of League of Legends and Heroes of the Storm than I have Dota 2. Adding to an enemy’s death timer would also seem like an insane thing to introduce to League or HOTS as well, I’m sure. So if you’re a seasoned Dota 2 player and eSports fan, I’d love to hear your thoughts on what Alchemist’s performance this past weekend could mean.
Main Source: kotaku.com.au
Friday, August 14, 2015
Halo 5 To Land It Self A Teen Rating.
The ESRB has ruled, and somehow, some way, Microsoft’s Halo
5: Guardians has landed itself a Teen rating. While it seems logical for
the largely gore-free Halo series, it is the first Halo game
ever to land itself a T-for-Teen instead of M-for-Mature from the ratings
board.
What’s different this time around? See if
you can tell:
“Players use pistols, machine guns,
grenade launchers, and futuristic weapons to kill alien and human enemies in
frenetic combat. Battles are highlighted by realistic gunfire, explosions, and
occasional blood-splatter effects. Characters can also use ‘assassinations’ to
kill characters by snapping their necks, or by stabbing them with bladed
weapons.”
Yup, pretty much nothing is different from
past games in the series. Either it’s possible the ERSB finally realized they
were being overly harsh on Halo, a series that has always been on the
very, very light side of an M-rating compared to most mainstream shooters. Or,
enough tiny things were taken out to make a difference. Perhaps what little
blood splatter there had been in the game has been toned down further, and the
complete elimination of the Flood could have something to do with it as well.
While not specifically “bloody” the Flood taking over the bodies of the dead
and being blown apart by the player may have been enough to make past Halo games
rated M on occasion, but then again, what goes on in the minds of the ESRB is a
mystery, most of the time.
The question is, does it matter?
For sales? Almost certainly not. I’ve
pointed out time and time again that ill-informed parents have made the
M-rating almost meaningless in video games, compared to the R-rating of movies
which is well known to (often) curb box office receipts over PG-13. Instead,
parents will buy M-rated games for their kids like practically any other title,
and mainstream T-rated games are often few and far between. The most recent
example of a prominent game being rated Teen is Destiny, which again, was
also a surprise at the time given its similarities to Halo.
But in the grand scheme of the gaming
industry? There are few barriers to M-rated games being huge sellers. The top
20 best-selling video games of all time contain all E and M titles,
and no teen games. M-rated games like Grand Theft Auto, Call of Duty and Diablo adorn
the list, and the first T-rated game I can even find is The Sims 2 in
29th place.
All this is to say a Teen rating isn’t
likely to boost Halo 5’s fortunes on Xbox One any more than an M-rating
would, though I don’t think the scaling down will work against it either. Halo isn’t Doom or Gears
of War. Visceral violence and gore aren’t really innate to the series (and
needless to say, neither are sex and cursing in the campaign). I don’t foresee
a “PG-13 Expendables” style backlash in this case.
What a Teen rating might provide
is an easier avenue for Halo 5 to become a mainstream eSport. 343 is
clearly making a play for the competitive Halo scene to come roaring
back, building in spectator casting tools directly into the game including
instant replay and those little arrows you see on football broadcasts that show
where players are heading. They’re throwing a million dollar tournament, and
it’s clear they want to bring Halo back into the competitive scene,
as it’s been dormant for a very long time.
A Teen rating can help with that, though
it’s not a magic key unlocking the doors of eSports success. Obviously other
shooters like Call of Duty and CS:GOare successful eSports
despite an M-rating. But a T-rating will make it easier to attract a wider
array of sponsors who may shy away from more violent games. It also will
potentially allow a Halo tournament to show up somewhere like ESPN, where broadcast TV would
be far less likely to show an M-rated game for legal reasons. Ever seen an
MA-rated show on ESPN? Certainly not often, if ever.
While COD and CS:GO are
rated M, the biggest eSports in the world fromStarcraft to Hearthstone to League
of Legends are all rated T (I couldn’t tell you why Hearthstone is
rated T instead of E, but again, that’s the ESRB for you). DOTA 2 doesn’t
have an ESRB rating, but it would likely be Teen as well, as it features
minimal violence from a traditional zoomed out MOBA perspective. These games
are more attractive to advertisers and broadcast partners, even if normally
M-ratings of games mean practically nothing.
Ratings in these games are often
hilariously arbitrary, especially so when the caveat “Online Interactions not
rated” is factored in. League of Legends may lack nudity and gore
meant to corrupt young minds, but can turn a child into a toxic, hate-spewing
troll after interacting with other players in chat. And you can experience
enough cursing over your headset in one match of Halo to bump that T
to an AO very quickly.
Halo 5 likely deserves to be rated
Teen, but then again, so did most of the other Halo games before it. It’s
going to be a huge-seller for Microsoft either way, but the T-rating may open
up a few more doors in the eSports realm, despite how illogical all of this
sounds.
Main Source: Forbes.com
Main Source: Forbes.com
Friday, June 12, 2015
BATTLEFIELD 4 (PS4) A Guide To Ranking Fast (Video)
Saturday, May 2, 2015
15 Funny Gaming Memes
Today we are sharing these 15 funny gaming Memes for this week!
Feel free to share your comments and share this post.
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No Problem..
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What do you like the most? |
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Happens all the time in battlefield |
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And it always reloads in the middle of action |
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Bring it on |
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Yep |
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Old things are always better |
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That dude always freaked me out when I was a kid |
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Definatly.. and you have to build an other house another place |
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I wonder why? |
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In finals even |
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Yep |
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Roger that mom |
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I am doing it now :D |
Friday, April 24, 2015
17 games from the 90s are considered the best ever
If you were born in the 1990s, then you will love this post, because today we are going to refresh your mind back to your awesome childhood.
We are sharing with you the best 17 games ever in the 1990s, games that are still cool even when you play them today.
Check our this video shared by the Lazy Games Review, a famous site about old classic games.
In this video, LGR have mentioned different 17 best games, but we are going to highlight the top ones for you:
We are sharing with you the best 17 games ever in the 1990s, games that are still cool even when you play them today.
Check our this video shared by the Lazy Games Review, a famous site about old classic games.
In this video, LGR have mentioned different 17 best games, but we are going to highlight the top ones for you:
- One Must Fall: A PC fighting game that is considered one of the best at that time, the game is somehow like Street Fighters, but instead robots are fighting each other. What makes this game more awesome, is it's in depth tournament mode the available customization, finishing moves and secrets which made it the best PC fighting games at it's time.
- Lode Runner Online: Mad Monks' Revenge: is a puzzle game between lemmings the incredible machine and Lode Runner. The games main Idea is to try and reach the exit that appears usually on the top of the map, but doing that isn't going to be easy as you have to avoid challenges and monsters using different weapons and tools. Lode Runner Online: Mad Monks' Revenge is an online game, and it has many levels. One of the main features in this game is the ability to customize your own map.
- Worms Armageddon: It's one of the best Artillery games in the 1990s, the game is about worms play against each other, using different weapons and tools to help them eliminate the other team. The game is thrilling and fun to play with your friends, as it is a multiplayer game, full of humor, customizations and madness.
- Doom 2: One of the best shooting action games back then, The game has complex maps, full of alien monsters, and awesome weapons.
Please share your thoughts below about other awesome classic games.
Thursday, April 23, 2015
Halo 5: Guardians Spartan Locke Armor Set | 60 | GameStop
Microsoft and GameStop today released a new Halo 5: Guardians trailer that shows off the Spartan Locke Armor Set, which will be available only at GameStop to people who pre-order the upcoming Xbox One title.
The pre-order offer is valid at all GameStop stores in the United States. The Spartan Locke "HUNTER-Class" armor will be available to use in the game's multiplayer mode from day one.
Here's a breakdown of the content, courtesy of Microsoft.
- HUNTER-Class Armor: Sophisticated and lethal, HUNTER-class armor incorporates Watershed Division's latest warfighting technology.
- HUNTER-Class Helmet: Though still considered a prototype implementation, the HUNTER's sensor suite enhances situational and threat awareness.
Halo 5 launches October 27 exclusively for Xbox One. GameStop is also offering a special Halo 5 poster to anyone who preorders with them. Retailer-specific pre-order bonuses for other stores have not been announced yet.
Spartan Locke is described as "the UNSC's elite manhunter," and in the Halo 5 campaign is seeking out Master Chief. Locke is even a playable character in Halo 5, though you'll also get to play as Chief, of course.
The nature of the Locke/Chief relationship remains unclear, though it certainly sounds interesting. Mike Colter, who played Locke in Ridley Scott's live-action Halo: Nightfall, mentioned previously that he "can't confirm whether he's a friend or foe of Master Chief," but he also offered up some more clues about that relationship. Locke is on a manhunt for Master Chief, however, "...you won't know what the purpose of finding Master Chief is [right away]. Or what will happen if we do find him, what condition he will be in, and where he's at mentally. But I'm sure that'll be a plot twist in Halo 5."
Addressing Halo 5 overall, Microsoft said today that the new Xbox One shooter is a major leap forward for the franchise. "Featuring new and classic weapons, a host of brand-new Spartan abilities that completely transform the way you engage enemies, and more, Halo 5: Guardians marks the greatest evolution in franchise history," it said.
Source: GameSport.com
Saturday, April 18, 2015
Halo 5: Guardians's Initial release date confirmed in October, More Trailers Unveiled
A great exciting news for all Halo lovers. The new release of Halo 5: Guardians is focused on the Hunt for the Truth.
The release of Halo 5: Guardians is going to be on OCTOBER 27, 2015. The site has released a series of audio recordings talking about the story behind the Master Chief.
The third episode in the campaign's audio log series, conducted by fictional journalist Benjamin Giraud, has been released. It's titled "Critical Condition," and centers around the mystery of John 117 and his home planet. The log explores a different side of the Master Chief, as detailed by conversations with retired members of the military, and if the recently released live-action teaser is any indication, Agent Locke has a bone to pick over some of the events that transpired in the Spartan's cloudy past.
While the machine is rising towards the sky, the hooded man takes out a dog tag with a crystal chip and inspects it. Then the wind blows the person's hood off his head to reveal the Master Chief (aka John 117).
A leaked story synopsis said that Chief would face "a new battery of challenges and tests in a Herculean effort to stay alive in a galaxy where sentient life is mercilessly hunted." Microsoft denied that these details are official, though. The information was generic enough that it really didn't matter whether it was real or fake.
In case you think that someone else is wearing Master Chief's armor, Microsoft Studios head Phil Spencer confirmed in a post-E3 interview that the game stars John-117.
The main idea about the new Halo 5: Guardians game is about literally hunting for the truth of whether Master Chief is a traitor or not. Users are encouraged to search the internet and search for the clues about the game, it's stories, missions, characters and more.
The campaign shows two trailer videos on their official website:
The release of Halo 5: Guardians is going to be on OCTOBER 27, 2015. The site has released a series of audio recordings talking about the story behind the Master Chief.
The third episode in the campaign's audio log series, conducted by fictional journalist Benjamin Giraud, has been released. It's titled "Critical Condition," and centers around the mystery of John 117 and his home planet. The log explores a different side of the Master Chief, as detailed by conversations with retired members of the military, and if the recently released live-action teaser is any indication, Agent Locke has a bone to pick over some of the events that transpired in the Spartan's cloudy past.
Here is a summary of what we've learnt from Master Chief's return:
The trailer for the game started with a man wearing a hood, and walking in the middle of a stormy desert, then he gets surprised by a massive machine rising from the bottom of the ground.While the machine is rising towards the sky, the hooded man takes out a dog tag with a crystal chip and inspects it. Then the wind blows the person's hood off his head to reveal the Master Chief (aka John 117).
A leaked story synopsis said that Chief would face "a new battery of challenges and tests in a Herculean effort to stay alive in a galaxy where sentient life is mercilessly hunted." Microsoft denied that these details are official, though. The information was generic enough that it really didn't matter whether it was real or fake.
In case you think that someone else is wearing Master Chief's armor, Microsoft Studios head Phil Spencer confirmed in a post-E3 interview that the game stars John-117.
The main idea about the new Halo 5: Guardians game is about literally hunting for the truth of whether Master Chief is a traitor or not. Users are encouraged to search the internet and search for the clues about the game, it's stories, missions, characters and more.
The campaign shows two trailer videos on their official website:
Agent Locke's Perspective:
- One is showing the story from the perspective of Agent Locke trying to look for Master Chief after he has gone missing during the Armada, which made the UNSC suspicious about his disappearance. Locke wants to take him down in order to gain justice after he suspects that he caused the sudden attack of the Colony worlds and led to a total destruction.
Master Chief's Perspective:
- Another video shows the story from Master Chief's perspective as he seeks the truth when he finally meets Agent Locke under Master Chief's statue. He believes Locke was the traitor and says, "Is this what you wanted? Is this what you were looking for? Was everything you've compromised, everything you've done, worth it?!" He follows this with, "You've completed your mission Spartan Locke!" He points the gun at Locke's head says," Mine is just beginning."
Thursday, April 9, 2015
Evolve' Only Has One Problem, But It's The Core Concept Of The Game
Evolve is a game that gets almost everything right. After spending time with the alpha, beta and now final retail release of the game, I’m now confident in making that statement. Talking about the game itself has to be a separate conversation from 2K’s pre-order/DLC ideas, which has been the main focus of press surrounding the game before launch, but looking at the game as just that, a game, I understand the high marks its getting from critics across the board.
I love how despite an almost total lack of story, Evolve manages to convey a richness of personality through its monster, character and level design alone. It all feels iconic, even as a new release, and pairs great visuals with tight gameplay across all characters, hunters or monsters. It still remains to be seen whether the game will be “worth” $60 to many, as it’s too early to tell that a mere day after launch, but so far from what I’m seeing, despite sharing a similar concept to Titanfall, it doesn’t feel quite as sparse.
In my mind, the game really only has one major problem. It’s not a lack of content, and it’s not balance issues either. Yes, it has them, but all competitive multiplayer games do, and they’re resolved/tweaked in time. But for a brand new game, Evolve seems pretty balanced from the get-go. I hear players constantly complaining that playing as the monster is either too easy, or too hard, and at least from the beta test, the hunter/monster win rate was almost a perfect 50/50 split. That’s impressive. And past all this, I think the team should be applauded for launching an online-heavy game without any serious server meltdowns, a true rarity in this day and age.
Rather, I think Evolve really only has one major problem. Unfortunately, it’s one that essentially makes up the entire concept of the game.
The hunt.
The hunt refers to the game of cat and mouse that make up the main mode of Evolve, where players stalk a monster across the map, trying to trap and kill it at low levels. Eventually, it reaches its final stage and then turns around and makes them the prey.
When described like that, it sounds cool, but in practice, for a competitive shooter, Evolve has a very, very large amount of downtime. Not as in, you sit in the lobby for ages waiting for the next game to start (which can sometimes happen), but within the game itself.
It’s something of a foreign concept to the shooter space. In this age of competitive multiplayer, we’re used to nearly non-stop action. In small maps, games like Team TISI Fortress, Call of Duty or Halo are constant bloodbaths. In larger ones, the action may be spread out, but it it’s still more or less nonstop, even if sniper rifles are swapped in for SMGs.
Evolve is different. Way different. The bulk of each match is simply running around, whether you’re the monster or the hunters. Granted, it’s a bit more complicated than that, as monsters have to each wildlife to gain armor and level up, and hunters have to follow footprints or track disturbed birds to locate the monster, but the process makes matches often exhaustingly long, and the “hunt” part of the hunt, the stalking and hiding, just isn’t very fun.
The most interesting thing to do when in this part of the game is to kill uber-creatures that give you buffs, but past that? The whole point of the game for the monster is to avoid fighting for 70% of the match, sneaking, hiding and eating. For the hunters, they’re meant to endlessly chase after the monster while having a much slower base movement speed, and a limited supply of boosting jetpack fuel that should realistically be saved for actual combat encounters. They spend the majority of the game feeling like they’re running through mud, as the monster is forever a million miles away. Depending on the monster, this can be amplified. The Wraith, for example, has the ability to decoy and essentially teleport out of combat completely, and is easily the hardest monster to catch. Compounding hunter downtime is the fact that you’ll also spend a lot of time dead, and have to wait to respawn in the dropship. It’s necessary to ensure the monster can actually win, but you will often spend a lot of time twiddling your thumbs as death can come swiftly and often with a good monster.
Obviously, none of this lasts forever. An inept monster can get caught at early levels and wrecked by hunters. A good monster will live until stage three and then the match will conclude with an explosive firefight. And yet, actual, true monster vs. player combat just doesn’t feel like a big enough part of each match. It’s the reason that far and away the best playable mode is Defend, where hunters are allowed to stay put for a change, and defend a pair of shield generators and an evacuating ship while big and small monsters rush them from the forest. It’s practically non-stop action, and far and away the most fun type of game to play.
But Hunt, Evolve’s “main” mode, has all the aforementioned problems with downtime. So much of each match is focused on the monster desperately trying to avoid fighting, that it makes the early stages of the match sluggish. It’s like playing a match of Call of Duty, but for the first five minutes, the entire other team is playing hide-and-go-seek, running as far away as possible and hiding in dark corners of the map so you can’t find them.
Obviously Evolve is a new type of multiplayer experience, so it can be hard to judge it by old metrics. I’m not sure if every match being a non-stop royal rumble between monsters and hunters is a good idea. But right now, constantly chasing after a very fast target with nothing to do but snipe at a few local critters is not a fun way for four hunters to spend the majority of the match (and it’s never enjoyable being one-shot by random carnivorous plants). From my time spent as the monster, constantly fleeing and hiding makes the beginning of each round rather tiresome as well.
My suggestion? Condense the matches, so the format of the hunt still exists, yet things move along more quickly. Make the base movement speed of the monster slower so he’s more easily caught, but allow him to level up more quickly by feeding on less wildlife.
Perhaps the subtleties of the hunt will grow on me in time. There’s so much else I like about the game, that it’s easy to ignore the issue much of the time, but the endless running makes most matches so long I only want to play one or two at a time, rather than ever sit down for a marathon session.
As read from Forbes.com
Tuesday, April 7, 2015
Check Out EVE Online Trailer For 2015 1080p HD
If you are one of the best fans of space exploration, star wars, star trick and galactic wars! Then, EVE Online is the best game for that.
What is EVE Online?
Eve Online is a player-driven, persistent-world massively multiplayer online role-playing game set in a science fiction space setting, developed and published by CCP Games. Characters pilot customizable ships through a galaxy of 7,800 star systems. Wikipedia
Eve Online is a big multiplayer online game giving you the ability to explore, build, and dominate across the universe, with the ability to discover over 7000 star systems.
You will enjoy a unique experience in this game with endless possibilities. The game has different features, such as:
- Skill-based RPG
- Pulse-pounding combat
- cutting-edge graphics
- One Server, one universe game
- player-driven economy
- passive skill gain
- regular updates and more.
Once you start the game, you get to choose from different teams, personalities from different races and colors. Each team has a specific role, there is not really better teams than other, as you can build up skills of your players with time by playing the game more.
Wide and cool choices of spaceships, in different sizes and shapes that you can design and choose in EVE Online. One of the cool features of this game is the ability to move around inside your spaceship and look at the real design and how it looks like from the inside.
There are over 200 ships in EVE Online, ranging from small, agile frigates to mighty Titans. Each ship is designed to excel in a particular role, which players can further specialize with modules and equipment that best fit their playstyle and objectives.
Check this new video trailer for EVE Online for 2015
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